The Drawing Room

GSPC Episode #57: Game Dev from Soup to Nuts, Part 1: The Pitch

March 16, 2020

Ever wonder what it is like to be a part of an entire game development cycle? Rob and Kip have been in plenty, and want to share the good times, the bad times, and everything in between! In this series first, the two hosts talk about the little-known stage known as the "the pitch," where game developers hope to secure contracts with publishers to create the game of their dreams... or just something to pay the rent.

Lots of new music here!

New opening music: Open Dragon by Rob (yes, me)

Stratty Patty by frequent guest Konrad Honey, aka Konrad Silver:

Shelter in Place by Rob, again:

ALSO! WE WANT YOUR QUESTIONS! Have questions about pre-production, getting signed, production, or anything else relating to the process of a game dev cycle? Send them our way via rohoGames on twitter, or nervous pixels AT gmail DOT COM.


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